Development Cynefin and how not to use a hammer all the time For almost 20 years of my professional career I have struggled to find the best way to approach certain problems. It... read more >> Wojciech Kuśnierz, Senior Producer 7 mins read 29 January 2024
Development, Gamedev 2.0 How can a multi-project environment reinvigorate your programming career At PixelAnt Games, we have created a learning-oriented culture to unstick employees’ programming careers. As we want... read more >> Paweł Rohleder, Co-founder 16 mins read 29 January 2024
Development Design and uncertainty: How to work with people who don’t know what they want… including yourself You might have been in a situation where you and your team are creating a game, but each of you wants to do something... read more >> Mateusz Piaskiewicz, Principal Level Designer 12 mins read 29 January 2024
Development Unreal Engine after 20+ years of working with in-house engines: How I learned to stop worrying and love Unreal Engine? Are you a technology programmer interested in expanding your skills and horizons? Do you want to get outside of your... read more >> Marcin Piaskiewicz, Principal Software Engineer 15 mins read 29 January 2024
Gamedev 2.0 GameDev 2.0: Bringing the fun back into game development I will share my personal experience from crafting studio culture while learning from being a part of the Sumo Group, as... read more >> Paweł Rohleder, Co-founder 9 mins read 29 January 2024