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Code: Senior Build Engineer

Wrocław or remote

You no longer have to choose between independence of a start-up and stability of a corporation. We have it all. Together with the Sumo Group, we build ground-breaking games and content for some of the world's biggest publishers including Microsoft, Sony, Apple and Sega. You can do it with us! At PixelAnt Games you will work in a great atmosphere, with experts who trust you. They will give you the opportunity for growth, honest feedback and space for mistakes.

We’re still quite small, but growing smart. If you want to create the future of PixelAnt Games, now is a great time to join.

As a Senior Build Engineer You Will

  • Maintaining the stability of the project builds across all target platforms and environments. 
  • Design and implementation of systems to automate building (compilation, linking, packaging, etc) testing, deployment and release/certification of a given title.   
  • Applying updates to Build Environments (OS, Application, IDE, etc.).  Furthermore, you will coordinate with relevant Stakeholders to manage changes to Development, Test and Retail Environments. 
  • Be capable of quickly identifying the cause of any build disruptions, and for either resolving those problems directly or communicating with relevant stakeholders to help resolve those build issues. 
  • Be helped in this and report to the Lead Programmer on the Development Team. 

What We Need You To Have

  • Excellent written and verbal communication skills 
  • Experience with Jenkins, TeamCity or similar CI/CD systems 
  • A strong understanding of SCCM tools (Perforce, git or Subversion) and workflows (branching, streams, integrations, etc.) 
  • A solid understanding of Linux and Windows Operating Systems 
  • Experience in a minimum of one scripting language (Python, Bash, Perl, Ruby, PowerShell). 
  • Experience working with Distributed Build Systems and Infrastructure (SN-DBS, Incredibuild, FASTBuild, etc.) 
  • Experience writing and maintaining automation scripts 
  • Knowledge of large-scale asset pipelines 
  • Experience in a range of programming languages (C#, C++, Java) 
  • Experience deploying to cloud compute and storage environments 
  • Game industry experience, and experience of console build tool chains 
  • Very good English (at least b2) 

You will also need to: 

  • Be highly motivated to tune and optimise pipelines in order to improve team efficiency
  • Think critically and apply analytical skills in resolving complex issues 
  • Author and present technical proposals for process improvements 
  • Mentor less experienced Build Engineers 

Nice to have: 

  • Familiarity with VMWare or similar technologies 
  • Familiarity with application containers (Docker, Kubernetes, etc.) 
  • Familiarity with AWS, Azure, etc 
  • Familiarity with Compile-time and Link-time optimisation strategies 
  • Familiarity with Crash/Incident Reporting Systems 
  • Familiarity with Log Aggregation 
  • Familiarity with Retail/Production Telemetry & Metrics 
  • Console testing experience

What We Offer

  • Competitive Salary (Employment contract or B2B)
  • Bonus plan
  • Flexible working hours
  • Fully remote/ Office /Mixed working models
  • 5 Learning Days a year
  • Access to 4,000 Udemy Courses and GDC Vault
  • Game & Book Libraries
  • Career Development
    …and much more

Can you spare us another 30 seconds? 

Great, let’s talk about ourselves quickly. We’re ambitious game enthusiasts who are well prepared to both have fun and work hard. We aim high, but we do not lose ourselves in the pursuit of success and further achievements. We love to learn! And over the years in the industry, we have learned that the best games are created by qualified, rested, treated with respect game developers.

Importantly, our work culture has been built on the basis of specific, true (and respected by us) values. The most important of these is “We never lie”, so you can be sure that we have not overdone this announcement. We play by our own rules and we make games that we would like to play ourselves. We combine the game development world with best software delivery practices to make it more predictable and reliable. All this helps us to bring fun back to game development! Will you help us?

Where do we stand on diversity?

We hope to bring together a diverse team of people with various backgrounds and experiences, who will bring broader ideas, new perspectives, and different solutions to our table. Whoever you are, feel welcome and encouraged to apply.

Apply for this role

Fill in the questionnaire. We will contact you in up to 3 business days.
Can’t wait to meet you!
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