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STUDIO INTRODUCTION

Our studios

Wrocław, Poland – HQ

Established in October, 2020

Prague, Czech Republic

Established in June, 2022

TEAM MEMBERS

15-20 years of experience in AAA game development
in Unreal Engine and custom engines

CHERNOBYLITE COMPLETE EDITION - NINTENDO SWITCH

Porting

 

 

 

 

  • Full Nintendo Switch console port

CRITTER CAFÉ - NINTENDO SWITCH

Porting

 

 

 

 

  • Full Nintendo Switch console port

CRIME BOSS: ROCKAY CITY – XBOX & PS5

Porting

  • Provided custom integration of FSR 2 on PS5
  • Integrated PS5 controller features: Adaptive Triggers, Haptic Feedback, Controller Speaker, Lightbar
  • Implemented additional networking functionality originally not available via engine
  • Fixed console specific graphics and functional bugs
  • Worked on memory and performance optimization’s to ensure stable work on consoles especially Xbox Series S
  • Provided very detailed weekly performance reports for developers to help with content optimization
  • Adapted the title to comply with Microsoft and Sony certification requirements
  • Release date: March 28, 2023

THE TEXAS CHAIN SAW MASSACRE – PC TO GEN 9 CONSOLES PORTING

Porting

  • PixelAnt studios worked directly with Sumo Nottingham
    (lead studios) to provide porting support on the PS4
    and Xbox One in the latter half of the game’s development 
  • Developed performance analyses to deliver sets of fixes and improvements that were implemented to the other
    platforms (PlayStation 5, PC and Xbox Series X|S)
  • Release date: June 25, 2023

OTHER PROJECTS OVERVIEW

Mortal Kombat 1

CO-DEVELOPMENT

+ Automated QA
+ Release date: September 19, 2023

Forza Motorsport

CO-DEVELOPMENT

+ Release date: 2023

VAMPIRE: THE MASQUERADE BLOODLINES 2

CO-DEVELOPMENT

+ Production
+ Animation
+ AI engineering
+ Release Date: 2025

STILL WAKES THE DEEP

CO-DEVELOPMENT

+ Tech Art
+ Design
+ Engineering
+ Release Date: June 18, 2024

STAMPEDE: RACING ROYALE

CO-DEVELOPMENT

+ Design
+ Engineering
+ Release Date: July 11, 2024

EXOBORNE

CO-DEVELOPMENT

+ Design
+ Programming –
game AI
+ Release Date: TBA

NIGHTINGALE

CO-DEVELOPMENT

+ Programming
+ Release date: February 20, 2024

DEVELOPMENT EXPERTISE

  • AAA game systems: rendering, animation system, networking, quest/story system, networking, tools 
  • Game production process optimization via procedural content generation systems & tools 
  • Profiling (both CPU & GPU), debugging & optimizations, especially for consoles 
  • Unreal Engine 5, Unity Engine and vast experience with custom technologies 

PORTING EXPERTISE

  • PlayStation 5, Xbox Series X|S, Nintendo Switch, and Virtual Reality platforms 
  • Unreal Engine 5 as well as proprietary game engines 
  • Profiling and optimization tailored for console specs
  • Game systems: rendering, animation, networking, quest/story systems, tools 
  • Cross-platform multiplayer across all platforms 
  • Adaptation of assets and art for console requirements 
  • Dedicated certification quality assurance 
  • Consoles UI usability and user experience 
  • Certification and submission support 
  • Consoles post-release support and live operations assistance

WORKING TOGETHER

  • We are taking our values seriously. They do have a direct influence on how we work. 
  • Transparency is key, we are focusing on open communication and working together to overcome all possible problems, issues through risk assesment.
  • We are operating in a healthy workspace. We are avoiding crunch and overtime as much as possible and making sure our team has enough time to recharge. We also expect our team to generally work in their local time/zone. 
  • We are treating everyone as equal, and always assume good intentions.
  • We promote looking for a common sense, so we will propose improvements and alternatives to the plans given to us, trying to opitimize or de-risk the development.
  • We strongly believe in developing new skills, every Ant is encouraged to take a few days each year to learn and explore new skills.

Contact us, let’s talk!

Pavol  Buday

Business Development Manager

PBuday@pixelantgames.com

+385 911 889 228

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